package game.source.ships;

import game.source.gui.ship.GuiEnemyShipThree;
import game.source.shot.GuiShotInterface.Level;
import game.source.shot.GuiShotInterface.Shooter;

import java.awt.Point;

public class EnemyShipThree extends EnemyShip {

	public EnemyShipThree(Point start, GuiEnemyShipThree gui, GameInterface game){
		super(start, gui, game,700,300);
	}
	
	@Override
	public void update(){
		this.game.createShot(this,Shooter.ENEMY, Level.MAX);
	}
}
